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Footnote Visual Design

A habit-driven product that motivates users to build a daily walking routine through one purposeful quest completed on each walk.

Role

UI Design, Prototyping, Usability Testing, Pretotyping

Duration

8 weeks

Tools

Figma

Footnote app design on multiple screens

The Problem

People struggle to maintain consistent walking habits when the experience feels repetitive and lacks motivation.​

The Approach

I applied behavior design principles and the Hooked Model to create a habit-forming product centered around daily movement and mindful discovery.

The Solution

Footnote transforms a daily walk into one intentional quest, helping users build consistency through curiosity, reflection, and small moments of joy.

Where User's Struggled

2 screens of the mobile app design.

Research Data Driven Solutions

4 screens of the mobile app design.
QR code

Prototype

Scan the QR code to access the prototype on your mobile device

Want to keep exploring? View my way-finding case study to see a separate higher education project focused on building a tested, real-world navigation system.

View Case Study

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